Saturday, March 5, 2011

Wart In My Inner Lip?

Receptus in dignitas

Well, go as fast as possible. Unfortunately, I have my candidacy CSM pull right back. With the personal reasons for this I want you not only get bored.

However, perhaps looking even one of my ex-competitors "stop by here and get some ideas packed with one .... here are some points that might deal a CSM my opinion:

  • exploration
    • complexes are worthwhile goals for "treasure hunters" in the high-as well as 0.0-Sec. In 0.0 sec, it is the nature of things that complexes A) gesäät rare and B) their exploitation is very risky. This is good so, and fits into the picture. It is also clear that many seek their fortune in the high-Sec. Here is observed, however, that operate in the number of players in the exploration, is quite high, making it increasingly difficult than Explorer to earn his money. My suggestion would be to make the profession of Explorers in High Sec attractive again. I think that it would support one of the strengths of EVE, namely the professional diversity,
    • scanning hate it .... the one, the other loves it. While scanning in the past has already been relieved, there would be opportunities here to make the life of the Explorer a little easier. Would be the lead was often discussed, but so far unreacted Saving probe patterns. One scans the square, the other with a diamond, and yet another in a triangle. How would it be if one just might save those special arrangement?
  • 0.0 tuners
    • has lost 0.0 For many of the Dominion since its appeal. Not for me. Perhaps that is because I am a very "fresh" EvE player yet, but has taken me like the way the CCP here. But one should always be remembered: the 0.0 Sec gets its charm from three sources: Tempting riches, constant danger and the opportunity to own space. These three factors, it is my opinion, always to keep in balance. Here it should be the job of a CSM to carry out further development of a critical observation
  • micro-transactions
    • eyed also have long talks and many players disapproval, it is my opinion only a matter of time come to them. A ship for a Plex color pink, chic clothes for 2 plexes or the title "CCP-favorite" for 3 Plex. How well it looks like, I do not like that. You pay already (compared to other MMOs do not inconsiderable sum) per month for this game, micro-transactions are therefore unlikely to serve the preservation of the game but are simply unverblühmt, cash cow for CCP. The problem is when it is possible to color his ship for a purchased Plex, which are the players doing well, so goes the account CCPs. So what can make the CSM here? It can ensure that the micro-transactions do not get out of hand, that no game advantage-making items money can buy, or a day (when the time comes Incarna) only people with fat bank account, more precious than a piece of clothing. The last thing I want to see in a game is a two-class society.
  • Wardecs
    • very sensitive issue. The possibility of any X-beiebigen Corp. to declare war, fit on first glance quite well to the "sandbox" principle in EvE. Further, this option also ensures that there are not too many "wannabe" Corps and then the players integrate into existing communities. Nevertheless, many use Wardecs simply to satisfy their inner fears. It is common practice in the Empire, explaining that various Old Corps (nice annonym) new, small and inexperienced corps of the war and make them as the game everyday to hell. More than once I heard from players who have frustrated thrown in the towel because they were downright disgusted in this way from the game. I think one should not change in principle but maybe a little fine-tune the framework, so perhaps would be a forced break of war a possibility.
  • server stability
    • As a member of, but quite PvP oriented, EvE-power block, I was able to do precisely that experience has often: Blocked Gates (Jumplag), Pod-Express, not that you could turn even his Hardener or just 2 FPS in a large fleet fight. CCP has been here many times and promised improvements already made a lot .... but there are still massive slump Performance of the EVE cluster to a Fleet-OP can spoil quite a bit. Here it should be the responsibility of the CSM, and remain the focus of CCP to draw on this topic. Straight, and I think that is a critical point where CCP is apparently working hard to increase the number of players on!
  • players influence
    • "CCP does not listen to his players," "The CSM is a farce". These and similar exclamations I could already read and hear frequently. What is there turn? I do not know, I think it penetrates from the outside CSM very little information to what, then, carefully planned, discussed and decisions made. Order to gain a detailed picture, you have to be self-CSM well. So, to those who are also always be the lucky ones: Displays the Com whether you have actually achieved something! A "We have included some suggestions in CSM-Patch XYZ" is sufficient in the patch notes not me as a player;).
So, I still had more points on my list, but I guess that was small at first enough "Wall of Text". I can only other candidate to do a lot of happiness and Apell mitzugeben: Have fun in Iceland:)

Fly Safe,

Luci

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